top of page

View my resume!

Work Experience

August 2022 - May 2023

PRODUCER FOR DEAD PEDAL

  • Dead Pedal is a 3rd Person Action Car Shooter game developed in Unreal Engine 5.

  • Spearhead a 19-member multi discipline team of programmers, artists, designers, and sound designers, with 3 faculty member stakeholders for a successful platform launch.

  • Communicated with Rockstar Games for critique on a monthly basis, heavily improving the result of the product.

  • Hired new artists, programmers, and designers to continue building the final product

May 2022 - August 2022

PRODUCER FOR BLACK WHITE RED

  • Black White Red (BWR) is an online multiplayer PvP game developed in Unity.

  • Developed over a 11 week period with 8 total developers.

  • Connected team members from multiple different locations in order to ease communication.

  • Assured deliverables were developed and polished properly by checking in with team members, running regular weekly meetings, and adapting to changes met during development.

May 2022 - May 2023

COMPETITIVE COORDINATOR FOR CHAMPLAIN ESPORTS

  • Responsible for organizing club esport teams and making sure they have what they need to run. 

  • Report to club directors and relevant stakeholders about the status of certain teams and find ways to help them operate successfully. 

  • Attend weekly meetings to track action items and assure we reach our milestones and deliverables.

January 2022 - May 2022

ASSOCIATE PRODUCER INTERN FOR STOCKHOLM SYNDROME.AI

  • Run daily scrums with business operators and the CEO to update and discuss business development and expansions to the development team. 

  • Manage Jira task boards on a weekly basis and refine backlogs with relevant stakeholders. 

  • Establish times for developers to discuss relevant topics to the current project. 

  • Schedule times for new applicants to have interviews, technical tests, and social interviews to meet the rest of the team.

bottom of page