Work Experience
August 2022 - May 2023
PRODUCER FOR DEAD PEDAL
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Dead Pedal is a 3rd Person Action Car Shooter game developed in Unreal Engine 5.
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Spearhead a 19-member multi discipline team of programmers, artists, designers, and sound designers, with 3 faculty member stakeholders for a successful platform launch.
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Communicated with Rockstar Games for critique on a monthly basis, heavily improving the result of the product.
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Hired new artists, programmers, and designers to continue building the final product
May 2022 - August 2022
PRODUCER FOR BLACK WHITE RED
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Black White Red (BWR) is an online multiplayer PvP game developed in Unity.
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Developed over a 11 week period with 8 total developers.
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Connected team members from multiple different locations in order to ease communication.
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Assured deliverables were developed and polished properly by checking in with team members, running regular weekly meetings, and adapting to changes met during development.
May 2022 - May 2023
COMPETITIVE COORDINATOR FOR CHAMPLAIN ESPORTS
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Responsible for organizing club esport teams and making sure they have what they need to run.
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Report to club directors and relevant stakeholders about the status of certain teams and find ways to help them operate successfully.
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Attend weekly meetings to track action items and assure we reach our milestones and deliverables.
January 2022 - May 2022
ASSOCIATE PRODUCER INTERN FOR STOCKHOLM SYNDROME.AI
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Run daily scrums with business operators and the CEO to update and discuss business development and expansions to the development team.
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Manage Jira task boards on a weekly basis and refine backlogs with relevant stakeholders.
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Establish times for developers to discuss relevant topics to the current project.
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Schedule times for new applicants to have interviews, technical tests, and social interviews to meet the rest of the team.