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PORTFOLIO

DEAD PEDAL

Dead Pedal is a 3rd person action driving game set in a fictional version of the Mojave desert. Dead Pedal is finished being developed, I was the lead (and only) producer on a team of 19 multidiscipline developers, and you can play it now! I also had the chance to work on some particle effects using Unreal Engine 5's Niagara system. This is also a sequel to the original game, Dead Pedal: Drifting made in 2021.

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BLACK WHITE RED

Black White Red was made as a summer project with 8 others, some of which were recent graduates at Champlain College, as well as a few students from Berklee, and some outside hires. This is a team based, PvP, first person game that took a span of 11 weeks to make. I had the opportunity to hire multiple testers in order to create a dedicated testing team for us to use, through a multiple interview process.

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SPARTAKIDS

Spartakids was developed while I was studying in Montreal with 8 total members all studying abroad. It is a co-operative, 3rd person, boss battler, action game developed over a span of 10 weeks. It was submitted for the Ubisoft Game Lab Competition for 2022. We got the chance to work with mentors from Ubisoft Montreal.

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BUTTONMASH

ButtonMash was developed during the Summer of 2021, with 7 total developers. ButtonMash is a single player, 2d platformer. We decided we wanted to publish something to Steam for the first time, and we successfully did so! This was one of the first games I've worked on outside of Champlain College's curriculum for game development, and it allowed me to see that we were developing this for more than just our professors, but for people who love playing 2d platformers.

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DEAD PEDAL DRIFTING

Dead Pedal Drifting was made by 7 total developers in the Spring semester of 2021. It is a single player, isometric, action based, car shooter. Developed over a 6 week period, we wanted to see if it was possible for us to delve into making a 3d world, and it worked!

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